Exploring Turboprop Engines with the Black Square King Air in Microsoft Flight Simulator
Today I'm sharing what I've learned about how Turboprop engines actually work with the King Air in Microsoft Flight Simulator - looking at the relationship between, power, RPM, ITT, pitch, and altitude. The first step on a long road, and an interesting one.
p.s. I completely forgot to illustrate the difference between low and hi idle in terms of fuel condition. All it does is increase the power by perhaps 5%. Reading around real world pilots of King Airs insist that they NEVER run the engine in high idle configuration save for very specific circumstances - because you just never need to. The armchair simulator expert crown of course insist on going to high idle for take-off and flight, but the real-world pilots say not - and I know who I'm going to take notice of :) You can demonstrate it into the aircraft by switching the levers - all high idle does is stress the engine a lot more for not much more performance.